General Science and Philosophy

   

Scientific Method and Game Theory as Basis of Knowledge and Language

Authors: Krystian Zawistowski

We use methods of science (parts of falsificationism) and game theory (focal points) as a foundation of knowledge and language. We draw some parallels to human sensory experience, using recent progress in AI and demonstrate how do we know basic facts about space or ourselves or other people. Then we demonstrate how we can understand and make language with these methods, giving examples from Tok Pisin language. Then we demonstrate the viability of this approach for clarification of philosophy. We demonstrate that our theory is a good answer to many linguistic conundrums given in "Philosophical Investigations" by Wittgenstein. We also demonstrate an application to other philosophical problems.

Comments: 66 Pages. email: krystian.zawistowski( a t )zoho.com

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Submission history

[v1] 2022-04-21 09:34:41
[v2] 2022-06-14 02:04:02

Unique-IP document downloads: 478 times

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